Bombs got updated!
Cosmobite: Unity edition 2 » Devlog
The problem was that an explosion adds an equal amount of force everywhere. Now the force is divided by the distance. It looked crap because imagine blowing up a small petard and it damages you over 100km the same as you would put your face in front of it and at some point the explosion damage just turns off. Weird? Now it's fixed. Also I made the FPS and particle count update in the in-game menu too. I think particle count is unnecessary but I'll do some optimization later. (I don't have time for that)
Files
linux.tar.gz 32 MB
Oct 21, 2022
Cosmobite.zip 31 MB
Oct 21, 2022
Get Cosmobite: Unity edition 2
Cosmobite: Unity edition 2
Space simulation
Status | In development |
Author | ierhon |
Genre | Simulation |
Tags | 2D, calm, Multiplayer, Sandbox, Singleplayer, Space |
Languages | English |
More posts
- Weapons UpdateNov 13, 2022
- Elements updateNov 12, 2022
- INSANE optimization 2Nov 12, 2022
- Looks better?Oct 23, 2022
- Black holes and deleting particles.Oct 23, 2022
- Bombs and smooth scrollingOct 21, 2022
- Multiplayer is finnaly here!Jul 22, 2022
- A bit more satisfyingJul 18, 2022
- INSANE optimizationJul 17, 2022
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